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PC World 2004 May
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Unchained - Non-Professional Music Analyzer.milk
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INI File
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2003-09-30
|
3KB
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108 lines
[preset00]
fRating=3
fGammaAdj=2
fDecay=0.9
fVideoEchoZoom=0.99663
fVideoEchoAlpha=0.5
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.958904
fWaveScale=0.01
fWaveSmoothing=0.54
fWaveParam=-0.46
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=1
sy=1
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=1
ib_size=0
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=24.959999
nMotionVectorsY=19.199999
mv_dx=0
mv_dy=0
mv_l=0.85
mv_r=0.4999
mv_g=0.4999
mv_b=0.4999
mv_a=0
per_frame_1=old_bass_flop=bass_flop;
per_frame_2=old_treb_flop=treb_flop;
per_frame_3=old_mid_flop=mid_flop;
per_frame_4=chaos=.9+.1*sin(pulse);
per_frame_5=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.6)*chaos+1.6);
per_frame_6=bass_flop=abs(bass_flop-equal(bass_thresh,2));
per_frame_7=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.6)*chaos+1.6);
per_frame_8=treb_flop=abs(treb_flop-equal(treb_thresh,2));
per_frame_9=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.6)*chaos+1.6);
per_frame_10=mid_flop=abs(mid_flop-equal(mid_thresh,2));
per_frame_11=bass_changed=bnot(equal(old_bass_flop,bass_flop));
per_frame_12=mid_changed=bnot(equal(old_mid_flop,mid_flop));
per_frame_13=treb_changed=bnot(equal(old_treb_flop,treb_flop));
per_frame_14=bass_residual = bass_changed*sin(pulse*3) + bnot(bass_changed)*bass_residual;
per_frame_15=treb_residual = treb_changed*sin(pulse*3) + bnot(treb_changed)*treb_residual;
per_frame_16=mid_residual = mid_changed*sin(pulse*3) + bnot(mid_changed)*mid_residual;
per_frame_17=monitor=warp/100;
per_frame_18=pulse=if(above(abs(pulse),20),-20,pulse+(bass_thresh+mid_thresh+treb_thresh)*.032);
per_frame_19=entropy=if(bass_changed*mid_changed*treb_changed,bass_flop+treb_flop+mid_flop+rand(5),entropy);
per_frame_20=q1=mid_residual;
per_frame_21=q2=bass_residual;
per_frame_22=q3=treb_residual;
per_frame_23=q4=sin(pulse);
per_frame_24=q5=cos(pulse*(.5+.1*entropy));
per_frame_25=q6=sin(pulse*(.5+pow(.25,entropy)));
per_frame_26=q7=above(q1,0)+above(q2,0)+above(q3,0)+above(q3,0)*treb_flop+above(q2,0)*bass_flop+above(q1,0)*mid_flop;
per_frame_27=q8=entropy;
per_frame_28=mv_r=.5+.5*sin(q4*.3+time*1.678);
per_frame_29=mv_b=.5+.5*sin(q4*.3+time*.789);
per_frame_30=mv_g=.5+.5*sin(q5*.3+time*.456);
per_frame_31=mv_a=.3+.3*sin(time*1.178+q5*1.14);
per_frame_32=wave_r=1-if(above(q7,3),ib_g,ob_g);
per_frame_33=wave_b=1-if(below(q7,3),ib_r,ob_r);
per_frame_34=wave_g=1-if(q7%3,ib_b,ob_b);
per_frame_35=wave_y=.25+.25*q2+.5*bnot(frame%3);
per_frame_36=wave_mystery=wave_mystery+.05*q3;
per_frame_37=wave_x=wave_x+.01*q4;;
per_frame_38=warp=0;
per_frame_39=rot=0;
per_frame_40=decay=.905+.005*q3;
per_frame_41=wave_mode=4*bnot(frame%3);
per_pixel_1=zoom = zoom + (q1*.005);
per_pixel_2=dy = if(below(y,.5+.5*q1),-.01*rand(10),0);
per_pixel_3=rot=.01*sin((y-.5)*3.14*q2);